ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. IVART The clinical (pediatric) ophthalmic practice is confronted daily with the limitations of available visual assessment and rehabilitation tools. Ophthalmologists consistently face challenges in obtaining reliable results from vision tests in children. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. Lerend Netwerk XR It is well-known that the use of XR leads to better student outcomes and that the technology can better support the learning process. Thanks to XR, students can safely practice situations that would otherwise be difficult or impossible due to financial or safety reasons. XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. Filter Expertisedomein Tech & IT (4) Onderwijs (3) Gezondheid & Zorg (1) Mens & Samenleving (1) Sport, Toerisme & Recreatie (1) Architectuur, Energie & Bouw (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden digital applications (3) (-) ar/vr/xr (3) didactiek (3) (-) ai (3) blockchain (1) energie (1) co-creatie (1) ux - user experience (1) ui - user interfaces (1) mixed reality (1) Thema's cyber security (7) industrie 4.0 (3) onderwijs en vorming (3) (-) digitale tools (3) (-) didactische innovatie (3) big data and analytics (3) educatieve technologie (2) game ontwikkeling en technologie (2) digital skills & mediawijsheid (2) marketing & communicatie (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) vermaatschappelijking van zorg en welzijn (1) gen z (1) metaverse (1) audio (1) voedingsindustrie (1) Zoeken op tekst