TEENIE TINY HOUSES From conversations with partners in the construction sector, it became evident that there is untapped potential for integrating STEM into the construction industry. SD GUERILLARTS A group of young people aged 14 and above will collaborate on spotlighting the Sustainable Development Goals (SDGs) through an artistic-technological intervention in their city/town. A program will be established in collaboration with local youth organizations. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? MimiQgame Pagination First page Previous page 1 2 3 Filter Expertisedomein Tech & IT (14) Productontwerp, Digital Design & Arts (9) Onderwijs (7) Sport, Toerisme & Recreatie (4) Gezondheid & Zorg (3) Media & Communicatie (3) Architectuur, Energie & Bouw (2) Business & Ondernemen (1) Mens & Samenleving (0) Kernwoorden ai (21) (-) ar/vr/xr (19) energie (9) blockchain (6) digital applications (5) 5g (5) social creativity (4) didactiek (4) (-) co-creatie (3) stem (3) storytelling (2) design thinking (2) iot (2) (-) game technology (2) ux - user experience (2) ui - user interfaces (2) podcasts (1) coaching (1) motivatie (1) (-) blended learning (1) nanosequencing (1) simulatie onderwijs (1) business optimalisation (1) kunststoffen (1) 3d print (1) mixed reality (1) web 3 (1) Thema's cyber security (5) didactische innovatie (3) game ontwikkeling en technologie (2) digital skills & mediawijsheid (2) stem/steam (2) industrie 4.0 (1) educatieve technologie (1) marketing & communicatie (1) onderwijs en vorming (1) digitale tools (1) vermaatschappelijking van zorg en welzijn (1) gen z (1) metaverse (1) audio (1) revalidatie (1) Zoeken op tekst