SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? TEENIE TINY HOUSES From conversations with partners in the construction sector, it became evident that there is untapped potential for integrating STEM into the construction industry. SD GUERILLARTS A group of young people aged 14 and above will collaborate on spotlighting the Sustainable Development Goals (SDGs) through an artistic-technological intervention in their city/town. A program will be established in collaboration with local youth organizations. REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. Pagination First page Previous page 1 2 3 Filter Expertisedomein Tech & IT (20) Architectuur, Energie & Bouw (6) Productontwerp, Digital Design & Arts (5) Onderwijs (4) Gezondheid & Zorg (2) Sport, Toerisme & Recreatie (2) Mens & Samenleving (1) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden (-) ai (21) ar/vr/xr (19) energie (9) blockchain (6) digital applications (5) 5g (5) social creativity (4) didactiek (4) co-creatie (3) stem (3) storytelling (2) (-) design thinking (2) iot (2) game technology (2) ux - user experience (2) ui - user interfaces (2) podcasts (1) coaching (1) motivatie (1) blended learning (1) nanosequencing (1) simulatie onderwijs (1) business optimalisation (1) (-) kunststoffen (1) 3d print (1) mixed reality (1) web 3 (1) Thema's cyber security (6) industrie 4.0 (3) digitale tools (3) big data and analytics (3) onderwijs en vorming (2) stem/steam (2) educatieve technologie (1) digital skills & mediawijsheid (1) didactische innovatie (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) product design (1) metaverse (1) audio (1) voedingsindustrie (1) Zoeken op tekst