BAR Brexit The regulations related to Brexit are rapidly evolving, demanding a thorough specialization that is highly time-intensive. Through this project, we aim to assess the necessary updates required in educational programs. REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. Filter Expertisedomein Tech & IT (1) Productontwerp, Digital Design & Arts (1) Business & Ondernemen (1) Mens & Samenleving (1) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ai (21) ar/vr/xr (19) energie (9) blockchain (6) digital applications (5) 5g (5) social creativity (4) didactiek (4) co-creatie (3) stem (3) storytelling (2) design thinking (2) iot (2) game technology (2) ux - user experience (2) ui - user interfaces (2) podcasts (1) coaching (1) motivatie (1) blended learning (1) nanosequencing (1) simulatie onderwijs (1) (-) business optimalisation (1) kunststoffen (1) (-) 3d print (1) (-) mixed reality (1) web 3 (1) Thema's onderwijs en vorming (1) digitale tools (1) product design (1) logistiek 4.0 (1) Zoeken op tekst