XR in de realiteit Many schools have the ambition to implement Virtual Reality (VR), Augmented Reality (AR), or overarching eXtended Reality (XR) in their offerings. Especially for students for whom skill training is a core task, XR applications can add value. Kindvriendelijkpatri Research and Expertise Center Vital Cities identifies the principles of child and youth-friendly heritage through appreciative inquiry. BiKC infrastructuur Many universities, laboratories, and businesses lack the knowledge, expertise, or resources to hire a full-time bioinformatician. The Bioinformatics Knowledge Center (BiKC) addresses this need through practical research and services. ISOC infrastructuur Howest is establishing an Integrated Security Operations Center (ISOC). An ISOC is an extension of the more familiar SOC (Security Operations Center, the physical location of an information security team). VlaamseStuurgroep CS The coordination of the Flemish Steering Group - Cybersecurity Support Policy is assigned to KUL and Howest. This aligns with the implementation of the Flemish Cybersecurity Policy Plan Part 3, encompassing communication programs and training initiatives. NLAB4CIT This project focuses on digital transformation in government. How can we enhance, expedite, and innovate public services to citizens through new technologies? WaterWarmth In this project, we will explore the potential of utilizing the River Leie as a heat source to efficiently and intelligently warm future buildings of Howest and the city of Kortrijk. IVART The clinical (pediatric) ophthalmic practice is confronted daily with the limitations of available visual assessment and rehabilitation tools. Ophthalmologists consistently face challenges in obtaining reliable results from vision tests in children. ICIL 4_0 The main focus of this project is to create general awareness within the Flemish industry and logistics sectors about the real risks related to cybersecurity. The goal is to activate this target audience to enhance their cybersecurity capacity. XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. Pagination First page Previous page 1 2 3 4 5 6 7 8 Next page Last page Filter Expertisedomein (-) Tech & IT (58) Onderwijs (32) Gezondheid & Zorg (24) Productontwerp, Digital Design & Arts (21) Sport, Toerisme & Recreatie (18) (-) Architectuur, Energie & Bouw (16) (-) Mens & Samenleving (13) Media & Communicatie (10) Business & Ondernemen (4) Kernwoorden ai (21) ar/vr/xr (12) energie (9) blockchain (5) digital applications (4) 5g (4) co-creatie (3) stem (3) social creativity (2) didactiek (2) design thinking (2) iot (2) ux - user experience (2) ui - user interfaces (2) blended learning (1) nanosequencing (1) game technology (1) simulatie onderwijs (1) mixed reality (1) web 3 (1) Thema's digitale tools (14) cyber security (14) digital health (8) industrie 4.0 (7) preventieve gezondheid (6) sociale interventies met impact (6) onderwijs en vorming (6) vital cities (6) digital skills & mediawijsheid (5) didactische innovatie (5) big data and analytics (5) gezonde omgeving (5) educatieve technologie (4) sport & coaching (4) digitaal ondernemen en logistiek (4) quality of life (4) stem/steam (3) innovatieve leeromgevingen (3) marketing & communicatie (2) product design (2) innovatieve ondersteuning in en door de gemeenschap (2) welzijn in het onderwijs (2) metaverse (2) voedingsindustrie (2) innovatie (2) game ontwikkeling en technologie (1) gezondheidsbevordering (1) vermaatschappelijking van zorg en welzijn (1) healthy aging (1) digital storytelling and influencing (1) audio (1) ondernemerschap (1) logistiek 4.0 (1) duurzaamheid (1) d4e1 (1) gender en gelijke kansen (1) Zoeken op tekst