NursEduPal@IMPACT Although nurses constitute the largest group of healthcare professionals involved in providing palliative care (PC), there is still insufficient emphasis on it in basic nursing education. That's why Howest is developing the NursEduPal projects. Nurses are the primary caregivers i SKILL-ID In this project, efforts are made to scientifically assess social-emotional skills such as curiosity, perseverance, flexibility, and stress resilience. DiGaME The DiGaMe project aims to provide tailored instructions within mathematics education, customized to meet the individual needs of each student, while simultaneously increasing engagement and motivation. Tope Sterk 4 The Tope Sterk projects aim to increase opportunities for young people in vulnerable situations through student tutoring.Students from higher education act as guides to support pupils in primary or secondary education in their learning process. STEAMHIVE III Howest, through STEAMhive, plays a pivotal role in the field of STEM in leisure activities. Within STEAMhive III, Howest provides support to organisations aiming to establish extracurricular STEM activities from the Mind- and Makerspace and The Enterprise. Pagination First page Previous page 1 2 3 4 5 6 7 Filter Expertisedomein Tech & IT (58) (-) Onderwijs (32) (-) Gezondheid & Zorg (25) (-) Productontwerp, Digital Design & Arts (21) Sport, Toerisme & Recreatie (19) Architectuur, Energie & Bouw (16) Mens & Samenleving (13) Media & Communicatie (10) Business & Ondernemen (4) Kernwoorden ar/vr/xr (12) ai (5) didactiek (4) social creativity (3) digital applications (3) co-creatie (3) stem (3) design thinking (2) game technology (2) 5g (2) coaching (1) motivatie (1) blended learning (1) simulatie onderwijs (1) kunststoffen (1) 3d print (1) mixed reality (1) iteratied design proces (1) Thema's onderwijs en vorming (12) preventieve gezondheid (9) digital health (9) digitale tools (9) didactische innovatie (9) educatieve technologie (6) stem/steam (6) game ontwikkeling en technologie (5) gezonde omgeving (5) quality of life (5) welzijn in het onderwijs (5) digital skills & mediawijsheid (4) innovatieve leeromgevingen (4) product design (4) palliatieve zorg (3) sociale interventies met impact (3) vermaatschappelijking van zorg en welzijn (3) healthy aging (3) marketing & communicatie (2) sport & coaching (2) gezondheidsbevordering (2) big data and analytics (2) metaverse (2) revalidatie (2) duurzaamheid (2) d4e1 (2) circulaire economie (1) cyber security (1) vital cities (1) slaaphygiëne (1) digital storytelling and influencing (1) gen z (1) audio (1) innovatie (1) gender en gelijke kansen (1) Zoeken op tekst