Stroke2gether The Stroke2gether project focuses on the development and scaling of a digital transmural recovery pathway for individuals after a stroke. It is a stroke care pathway that combines healthcare, lifestyle, and mental support in one remote program. CICO hub Southwest Flanders is renowned as Belgium's production hub, hosting one out of every three manufacturing companies in the country. Many of these organizations are under pressure to transform into industries that handle available materials and resources in a more sustainable manne TESTEREP How has the Flemish coastal landscape evolved over the past 5000 years, both at sea and on land? Which areas were flooded and eroded during storm surges? What archaeological traces of past habitation and exploitation are preserved on land and in the sea? VITAL CITIES II More and more people are convinced of the importance of living in an environment that offers ample opportunities for physical activity. The COVID-19 pandemic has contributed to this, as many people rediscovered their own neighborhoods during lockdowns. EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our DFAM In the design.nexus research group at Ghent University, a methodology was developed during a doctoral study to simplify and make the manual assembly process more intuitive, even during the product development stage. Care4XR Since January 2021, SIOPA (Smart Immersive Occupational Performance Assessment) has been underway as a practice-oriented scientific research project (PWO). VR (Virtual Reality) applications are being developed for individuals with acquired brain injury and visual difficulties. Healthy Howest The Healthy Howest project aims to develop a health policy for Howest students and staff. A policy plan is being devised to promote physical, mental, and social well-being among both staff and students. Blue Balance The Blue BALANCE project aims to create support among citizens and tourists for sustainable economic activities along the coast (including coastal protection, blue food, renewable energy, ports, and tourism). YET The research group Vital Cities, in collaboration with the researchers from Howest's Sizing Servers Lab (MCT), will develop a mobile tool that can be used as a participation tool, research instrument, and educational tool. Pagination First page Previous page 1 2 3 4 5 Next page Last page Filter Expertisedomein Tech & IT (58) Onderwijs (32) (-) Gezondheid & Zorg (24) (-) Productontwerp, Digital Design & Arts (21) (-) Sport, Toerisme & Recreatie (18) Architectuur, Energie & Bouw (16) Mens & Samenleving (13) Media & Communicatie (10) Business & Ondernemen (4) Kernwoorden ar/vr/xr (8) ai (4) social creativity (3) digital applications (2) co-creatie (2) stem (2) design thinking (2) game technology (2) 5g (2) coaching (1) motivatie (1) didactiek (1) blended learning (1) simulatie onderwijs (1) kunststoffen (1) 3d print (1) Thema's preventieve gezondheid (10) digital health (8) digitale tools (6) game ontwikkeling en technologie (5) gezonde omgeving (5) quality of life (5) sociale interventies met impact (4) welzijn in het onderwijs (4) palliatieve zorg (3) onderwijs en vorming (3) stem/steam (3) vital cities (3) vermaatschappelijking van zorg en welzijn (3) healthy aging (3) product design (3) educatieve technologie (2) marketing & communicatie (2) didactische innovatie (2) sport & coaching (2) gezondheidsbevordering (2) big data and analytics (2) metaverse (2) d4e1 (2) digital skills & mediawijsheid (1) circulaire economie (1) cyber security (1) slaaphygiëne (1) innovatieve leeromgevingen (1) digital storytelling and influencing (1) gen z (1) audio (1) revalidatie (1) duurzaamheid (1) innovatie (1) Zoeken op tekst