EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our REMOTE COACHING In this project, we are exploring the possibility of developing a virtual movement platform where movements are felt 'real' in real-time. There is a high dropout rate when individuals are asked to follow an exercise program alone or remotely after an initial start with a coach. Filter Expertisedomein Gezondheid & Zorg (9) Tech & IT (8) Sport, Toerisme & Recreatie (7) (-) Productontwerp, Digital Design & Arts (2) Mens & Samenleving (2) Business & Ondernemen (1) Media & Communicatie (1) Architectuur, Energie & Bouw (0) (-) Onderwijs (0) Kernwoorden Thema's onderwijs en vorming (10) didactische innovatie (9) educatieve technologie (6) stem/steam (6) game ontwikkeling en technologie (5) product design (5) digital skills & mediawijsheid (4) digitale tools (4) innovatieve leeromgevingen (4) welzijn in het onderwijs (4) palliatieve zorg (2) sociale interventies met impact (2) (-) digital health (2) marketing & communicatie (2) sport & coaching (2) quality of life (2) metaverse (2) preventieve gezondheid (1) circulaire economie (1) big data and analytics (1) gezonde omgeving (1) digital storytelling and influencing (1) Zoeken op tekst