SD GUERILLARTS A group of young people aged 14 and above will collaborate on spotlighting the Sustainable Development Goals (SDGs) through an artistic-technological intervention in their city/town. A program will be established in collaboration with local youth organizations. XR in de realiteit Many schools have the ambition to implement Virtual Reality (VR), Augmented Reality (AR), or overarching eXtended Reality (XR) in their offerings. Especially for students for whom skill training is a core task, XR applications can add value. VPS infrastructuur Digital Arts & Entertainment possesses a professional green screen film set, including a crane system and peripherals. Attached to this setup is an advanced motion capture technology (20 Optitrack cameras) allowing the movements of 3 to 4 individuals to be captured simultaneously Satellietenmodel WH With this project, we aim to foster a culture of learning and enthusiasm for learning in the Westhoek region. Howest acts as a knowledge partner in defining a matrix with LLL formats and, together with Syntra, will shape a learning network involving businesses. IVART The clinical (pediatric) ophthalmic practice is confronted daily with the limitations of available visual assessment and rehabilitation tools. Ophthalmologists consistently face challenges in obtaining reliable results from vision tests in children. MimiQgame Oasis In order to successfully adapt to the changing, increasingly fragmented media consumption habits of young people and the growing international competition, media players need to undergo a digital transformation to create innovative multimedia content across all possible platforms ProeftuinMedia XR5G Will we soon see (even more) virtual reality integrated into traditional TV news broadcasts? Will we have real-time statistics of football players displayed on our smartphones during matches? XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. Pendelfonds The commuting system needs to be more sustainable. The proportion of cycling and public transport in commuting needs to increase. To achieve these objectives, the Commuting Fund has been established.The Commuting Fund will undertake various actions to attain these goals: Pagination First page Previous page 1 2 3 4 5 6 7 Next page Last page Filter Expertisedomein Tech & IT (58) (-) Onderwijs (32) (-) Gezondheid & Zorg (24) (-) Productontwerp, Digital Design & Arts (21) Sport, Toerisme & Recreatie (18) Architectuur, Energie & Bouw (16) Mens & Samenleving (13) Media & Communicatie (10) Business & Ondernemen (4) Kernwoorden ar/vr/xr (11) ai (5) didactiek (4) social creativity (3) digital applications (3) co-creatie (3) stem (3) design thinking (2) game technology (2) 5g (2) coaching (1) motivatie (1) blended learning (1) simulatie onderwijs (1) kunststoffen (1) 3d print (1) Thema's onderwijs en vorming (12) preventieve gezondheid (9) digitale tools (9) didactische innovatie (9) digital health (8) educatieve technologie (6) stem/steam (6) game ontwikkeling en technologie (5) gezonde omgeving (5) quality of life (5) welzijn in het onderwijs (5) digital skills & mediawijsheid (4) innovatieve leeromgevingen (4) product design (4) palliatieve zorg (3) sociale interventies met impact (3) vermaatschappelijking van zorg en welzijn (3) healthy aging (3) marketing & communicatie (2) sport & coaching (2) gezondheidsbevordering (2) big data and analytics (2) metaverse (2) duurzaamheid (2) d4e1 (2) circulaire economie (1) cyber security (1) vital cities (1) slaaphygiëne (1) digital storytelling and influencing (1) gen z (1) audio (1) revalidatie (1) innovatie (1) gender en gelijke kansen (1) Zoeken op tekst