REMOTE COACHING In this project, we are exploring the possibility of developing a virtual movement platform where movements are felt 'real' in real-time. There is a high dropout rate when individuals are asked to follow an exercise program alone or remotely after an initial start with a coach. YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." Kindvriendelijkpatri Research and Expertise Center Vital Cities identifies the principles of child and youth-friendly heritage through appreciative inquiry. Filter Expertisedomein Gezondheid & Zorg (9) Mens & Samenleving (7) Sport, Toerisme & Recreatie (7) Tech & IT (5) (-) Architectuur, Energie & Bouw (2) (-) Productontwerp, Digital Design & Arts (1) Onderwijs (0) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden Thema's game ontwikkeling en technologie (5) stem/steam (4) product design (4) digitale tools (3) industrie 4.0 (2) digital health (2) marketing & communicatie (2) didactische innovatie (2) sport & coaching (2) (-) vital cities (2) gezonde omgeving (2) quality of life (2) metaverse (2) voedingsindustrie (2) educatieve technologie (1) (-) preventieve gezondheid (1) sociale interventies met impact (1) digital skills & mediawijsheid (1) onderwijs en vorming (1) circulaire economie (1) innovatieve leeromgevingen (1) big data and analytics (1) digital storytelling and influencing (1) innovatieve ondersteuning in en door de gemeenschap (1) welzijn in het onderwijs (1) gen z (1) audio (1) revalidatie (1) d4e1 (1) Zoeken op tekst