LISSEWEGE CIRCULAIR The city of Bruges owns a diverse and rich heritage, comprising more than 500 buildings, making it one of the largest property owners in Bruges and its surrounding areas. The city aims to be a pioneer in new developments. Future Flemish Pig The overall goal of the ICON project is to acquire knowledge about current challenges in pig production and processing chains in Flanders and enhance collaboration throughout the chain. Holy Family Uganda is a focal country in Howest's north-south initiatives, expanding outreach in study areas and deepening sustainable partnerships. STEAMhive II Within STEAMhive II, Howest provides support to organizations that organize extracurricular STEM activities through Mind-and-Makerspace (MAM) and Industrial Design Center (IDC). The project team aims to inspire and facilitate through various activities. Care4XR Since January 2021, SIOPA (Smart Immersive Occupational Performance Assessment) has been underway as a practice-oriented scientific research project (PWO). VR (Virtual Reality) applications are being developed for individuals with acquired brain injury and visual difficulties. Healthy Howest The Healthy Howest project aims to develop a health policy for Howest students and staff. A policy plan is being devised to promote physical, mental, and social well-being among both staff and students. POWERITUP From the Level-Up project, a follow-up initiative has been established, aimed at professionalizing teachers of the 3rd grade in secondary education focusing on the labor market and double finality, enabling them to enhance digital competencies and data literacy of their students. I-READ IN VET Reading comprehension is a crucial skill for students. The primary objective of this project is to enhance the reading proficiency and enjoyment of students in vocational-oriented programs. To encourage them to read more, the Close Reading methodology will be employed. MetaTec Metagenomic analysis involves studying all the DNA present in an isolated sample, simultaneously identifying multiple microorganisms for various applications, such as pathogen detection or resistance. Vital Brains App The exploratory Practice-Based Research (PWO) project has yielded valuable insights into the potential of the Vital Brains App. The objective of this project is to assist the field by delivering a finalized product, enabling individuals to swiftly access specialized support. Pagination First page Previous page 1 2 3 4 5 6 7 Next page Last page Filter Expertisedomein Tech & IT (58) (-) Onderwijs (32) (-) Gezondheid & Zorg (25) Productontwerp, Digital Design & Arts (21) Sport, Toerisme & Recreatie (19) (-) Architectuur, Energie & Bouw (16) Mens & Samenleving (13) Media & Communicatie (10) Business & Ondernemen (4) Kernwoorden ai (8) energie (7) ar/vr/xr (7) didactiek (4) co-creatie (3) stem (3) social creativity (2) digital applications (2) design thinking (2) blockchain (1) coaching (1) motivatie (1) blended learning (1) game technology (1) 5g (1) simulatie onderwijs (1) mixed reality (1) iteratied design proces (1) Thema's onderwijs en vorming (12) digitale tools (11) preventieve gezondheid (9) digital health (9) didactische innovatie (9) educatieve technologie (7) stem/steam (7) gezonde omgeving (6) quality of life (6) welzijn in het onderwijs (5) digital skills & mediawijsheid (4) innovatieve leeromgevingen (4) palliatieve zorg (3) sociale interventies met impact (3) vital cities (3) big data and analytics (3) vermaatschappelijking van zorg en welzijn (3) healthy aging (3) product design (3) industrie 4.0 (2) sport & coaching (2) gezondheidsbevordering (2) duurzaamheid (2) d4e1 (2) voedingsindustrie (2) game ontwikkeling en technologie (1) marketing & communicatie (1) cyber security (1) slaaphygiëne (1) innovatieve ondersteuning in en door de gemeenschap (1) revalidatie (1) innovatie (1) gender en gelijke kansen (1) Zoeken op tekst