EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our ICIL 4_0 The main focus of this project is to create general awareness within the Flemish industry and logistics sectors about the real risks related to cybersecurity. The goal is to activate this target audience to enhance their cybersecurity capacity. Filter Expertisedomein Productontwerp, Digital Design & Arts (5) Gezondheid & Zorg (4) Sport, Toerisme & Recreatie (3) (-) Tech & IT (2) Onderwijs (2) Business & Ondernemen (1) Architectuur, Energie & Bouw (0) Mens & Samenleving (0) Media & Communicatie (0) Kernwoorden Thema's cyber security (14) digitale tools (12) digital health (7) industrie 4.0 (6) digital skills & mediawijsheid (5) big data and analytics (5) educatieve technologie (4) preventieve gezondheid (4) onderwijs en vorming (4) didactische innovatie (4) digitaal ondernemen en logistiek (4) sport & coaching (3) gezonde omgeving (3) quality of life (3) marketing & communicatie (2) vital cities (2) innovatieve leeromgevingen (2) product design (2) metaverse (2) innovatie (2) (-) game ontwikkeling en technologie (1) stem/steam (1) gezondheidsbevordering (1) vermaatschappelijking van zorg en welzijn (1) healthy aging (1) innovatieve ondersteuning in en door de gemeenschap (1) welzijn in het onderwijs (1) audio (1) ondernemerschap (1) (-) logistiek 4.0 (1) duurzaamheid (1) d4e1 (1) Zoeken op tekst