ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. DIPSTER 2_0 During this project, an online learning platform is being developed where educational objectives related to digital competencies can be addressed. XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. Sleepcoach 2 Studies show that good sleep enhances the vitality of both employees and organizations. In this project, a widely applicable training program is being developed for workplace wellbeing professionals. Filter Expertisedomein Onderwijs (10) (-) Tech & IT (4) Gezondheid & Zorg (3) (-) Mens & Samenleving (2) Media & Communicatie (2) Architectuur, Energie & Bouw (1) Sport, Toerisme & Recreatie (1) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Kernwoorden ai (2) digital applications (1) ar/vr/xr (1) didactiek (1) mixed reality (1) Thema's cyber security (14) digitale tools (13) digital health (8) industrie 4.0 (6) preventieve gezondheid (6) sociale interventies met impact (5) digital skills & mediawijsheid (5) (-) onderwijs en vorming (5) vital cities (5) big data and analytics (5) educatieve technologie (4) didactische innovatie (4) sport & coaching (4) digitaal ondernemen en logistiek (4) gezonde omgeving (4) quality of life (3) marketing & communicatie (2) innovatieve leeromgevingen (2) product design (2) innovatieve ondersteuning in en door de gemeenschap (2) metaverse (2) innovatie (2) game ontwikkeling en technologie (1) stem/steam (1) gezondheidsbevordering (1) vermaatschappelijking van zorg en welzijn (1) healthy aging (1) digital storytelling and influencing (1) welzijn in het onderwijs (1) audio (1) ondernemerschap (1) logistiek 4.0 (1) duurzaamheid (1) d4e1 (1) gender en gelijke kansen (1) Zoeken op tekst