VlaamseStuurgroep CS The coordination of the Flemish Steering Group - Cybersecurity Support Policy is assigned to KUL and Howest. This aligns with the implementation of the Flemish Cybersecurity Policy Plan Part 3, encompassing communication programs and training initiatives. NLAB4CIT This project focuses on digital transformation in government. How can we enhance, expedite, and innovate public services to citizens through new technologies? WaterWarmth In this project, we will explore the potential of utilizing the River Leie as a heat source to efficiently and intelligently warm future buildings of Howest and the city of Kortrijk. IVART The clinical (pediatric) ophthalmic practice is confronted daily with the limitations of available visual assessment and rehabilitation tools. Ophthalmologists consistently face challenges in obtaining reliable results from vision tests in children. MimiQgame Oasis In order to successfully adapt to the changing, increasingly fragmented media consumption habits of young people and the growing international competition, media players need to undergo a digital transformation to create innovative multimedia content across all possible platforms ProeftuinMedia XR5G Will we soon see (even more) virtual reality integrated into traditional TV news broadcasts? Will we have real-time statistics of football players displayed on our smartphones during matches? ICIL 4_0 The main focus of this project is to create general awareness within the Flemish industry and logistics sectors about the real risks related to cybersecurity. The goal is to activate this target audience to enhance their cybersecurity capacity. XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. Be-Mobile The MCT/STAR lab research group of Howest will subcontract with Be-Mobile to investigate and develop possible Android and iOS smartphone applications aimed at ergonomic use by pedestrians and cyclists (active road users). Pagination First page Previous page 1 2 3 4 5 6 7 8 Next page Last page Filter Expertisedomein (-) Tech & IT (58) Onderwijs (32) Gezondheid & Zorg (24) (-) Productontwerp, Digital Design & Arts (21) Sport, Toerisme & Recreatie (18) Architectuur, Energie & Bouw (16) Mens & Samenleving (13) Media & Communicatie (10) Business & Ondernemen (4) Kernwoorden ai (20) ar/vr/xr (15) energie (6) blockchain (5) 5g (5) digital applications (4) social creativity (3) co-creatie (3) stem (3) didactiek (2) design thinking (2) iot (2) game technology (2) ux - user experience (2) ui - user interfaces (2) blended learning (1) nanosequencing (1) simulatie onderwijs (1) kunststoffen (1) 3d print (1) mixed reality (1) web 3 (1) Thema's cyber security (14) digitale tools (12) digital health (7) industrie 4.0 (6) game ontwikkeling en technologie (5) digital skills & mediawijsheid (5) big data and analytics (5) educatieve technologie (4) preventieve gezondheid (4) onderwijs en vorming (4) stem/steam (4) didactische innovatie (4) digitaal ondernemen en logistiek (4) product design (4) sport & coaching (3) gezonde omgeving (3) quality of life (3) metaverse (3) marketing & communicatie (2) vital cities (2) innovatieve leeromgevingen (2) d4e1 (2) innovatie (2) circulaire economie (1) gezondheidsbevordering (1) vermaatschappelijking van zorg en welzijn (1) healthy aging (1) digital storytelling and influencing (1) innovatieve ondersteuning in en door de gemeenschap (1) welzijn in het onderwijs (1) gen z (1) audio (1) ondernemerschap (1) revalidatie (1) logistiek 4.0 (1) duurzaamheid (1) Zoeken op tekst