YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." AID Generative AI is currently experiencing a significant surge. AI enthusiasts see endless opportunities, while doomsayers predict the downfall of creative professions and disruption in education. This research focuses on the role of AI applications in the creative sector. PUW! In Flemish education, there is often talk of working excellently and maximizing talent, but at the same time, the least attention is paid to those who have the most potential and, as a result, they are at risk of dropping out. Kapitein Werkgeluk The aim of the project is to firmly embed Job Satisfaction in secondary education. Keeping teachers happy on board is the guiding principle. Because without Job Satisfaction, no one sails smoothly. ELNA Experiential Learning in and with Nature: Towards Sustainable Implementation in Diverse Contexts Tope Sterk 4 The Tope Sterk projects aim to increase opportunities for young people in vulnerable situations through student tutoring.Students from higher education act as guides to support pupils in primary or secondary education in their learning process. Filter Expertisedomein Onderwijs (6) (-) Gezondheid & Zorg (4) (-) Tech & IT (3) Productontwerp, Digital Design & Arts (3) Architectuur, Energie & Bouw (2) Mens & Samenleving (1) Sport, Toerisme & Recreatie (1) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden Thema's cyber security (14) digitale tools (13) preventieve gezondheid (9) digital health (9) onderwijs en vorming (7) industrie 4.0 (6) gezonde omgeving (6) quality of life (6) educatieve technologie (5) digital skills & mediawijsheid (5) didactische innovatie (5) big data and analytics (5) digitaal ondernemen en logistiek (4) (-) welzijn in het onderwijs (4) palliatieve zorg (3) sociale interventies met impact (3) sport & coaching (3) innovatieve leeromgevingen (3) vermaatschappelijking van zorg en welzijn (3) healthy aging (3) marketing & communicatie (2) stem/steam (2) vital cities (2) gezondheidsbevordering (2) (-) product design (2) metaverse (2) duurzaamheid (2) d4e1 (2) innovatie (2) game ontwikkeling en technologie (1) slaaphygiëne (1) innovatieve ondersteuning in en door de gemeenschap (1) audio (1) ondernemerschap (1) logistiek 4.0 (1) Zoeken op tekst