REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." Creativup Creativ'Up aims to support cross-border innovation initiatives in the cultural and creative sector through inspiration, networking, enhancement of entrepreneurial skills, and innovation/change coaching. KidBeats How does listening to music affect brain development? The KidBeats project considers music as a crucial factor in children's development, although technology isn't fully prepared to bridge the gap between musicians and children. AID Generative AI is currently experiencing a significant surge. AI enthusiasts see endless opportunities, while doomsayers predict the downfall of creative professions and disruption in education. This research focuses on the role of AI applications in the creative sector. Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (4) (-) Tech & IT (2) Onderwijs (2) (-) Architectuur, Energie & Bouw (1) Mens & Samenleving (1) Gezondheid & Zorg (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden social creativity (1) Thema's digitale tools (14) cyber security (14) industrie 4.0 (7) digital health (7) game ontwikkeling en technologie (5) digital skills & mediawijsheid (5) onderwijs en vorming (5) didactische innovatie (5) big data and analytics (5) (-) product design (5) educatieve technologie (4) preventieve gezondheid (4) stem/steam (4) digitaal ondernemen en logistiek (4) gezonde omgeving (4) quality of life (4) sport & coaching (3) vital cities (3) innovatieve leeromgevingen (3) metaverse (3) marketing & communicatie (2) welzijn in het onderwijs (2) sociale interventies met impact (1) circulaire economie (1) digital storytelling and influencing (1) ondernemerschap (1) Zoeken op tekst